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na85
Incredibly Wordy Bastard

1404 Posts

Posted - 11/19/2003 :  15:36:20  Show Profile  Visit na85's Homepage  Send na85 an ICQ Message  Reply with Quote
Ok, hypothetical case:

Pretend I have a script set, and a map, and a mod. If I put the map (map.vl2) and the scripts (saltyscripts.vl2) and the mod (Saltymod2) into one big vl2 (i dunno, let's call it sodium.vl2), would that still work?

What about if there was a file(s) with the path: gamedata\base\blah\blah\blah.file

Could I put that file in a vl2 in the Tribes2 directory (outside gamedata) and have it be read by the game?

They call me Sodium

PisnNapalm
Moderator

1508 Posts

Posted - 11/19/2003 :  17:47:27  Show Profile  Visit PisnNapalm's Homepage  Reply with Quote
Yes it can work, provided all the file paths for each file is still correct.

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Sketchy
Tribes Geek

215 Posts

Posted - 11/19/2003 :  18:13:09  Show Profile  Visit Sketchy's Homepage  Reply with Quote
Theo. it should work, but I'd recommend just Un-Zipping them all and Re-Packing into 1 vl2. Remember, that is Vee-El-Two as in V-L-2, not V-1-2.

<Flaming Taco> I'm like the force.. only mexican | <-]OX[-Darkness> Your server sucked, our server was forged in the fires of Mt. Doom, one server to rule them all.
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na85
Incredibly Wordy Bastard

1404 Posts

Posted - 11/19/2003 :  20:28:20  Show Profile  Visit na85's Homepage  Send na85 an ICQ Message  Reply with Quote
clearly it's vL2, not v12... I know that.

But the game will read vl2's out of the c:\dynamix\tribes2\ directory?

They call me Sodium
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