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BigPappa
Noobie! ;)

21 Posts

Posted - 01/16/2004 :  17:26:13  Show Profile  Visit BigPappa's Homepage  Reply with Quote
Just wondering what everyone things about it? Are you keeping up with the news on T:V.

will there be a MouseMod for T:V?

http://www.tribalwar.com
http://www.skinnersguild.com

Edited by - BigPappa on 01/16/2004 17:27:06

Krusty
Incredibly Wordy Bastard

1158 Posts

Posted - 01/16/2004 :  17:45:45  Show Profile  Reply with Quote
I like looking at the screen shots. That's about it. Last I checked, they were about 60% complete with the game.

Oh yeah, I'm pissed that there is no shocklance.

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na85
Incredibly Wordy Bastard

1404 Posts

Posted - 01/16/2004 :  18:14:33  Show Profile  Visit na85's Homepage  Send na85 an ICQ Message  Reply with Quote
Me too. I also hate the ammo-carrying sniper rifle. llam.

Mouse, if you're gonna ever make a Mousemod for T:V and you need help, I'll help.

They call me Sodium
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Atriedis
Wordy Bastard

780 Posts

Posted - 01/16/2004 :  18:34:55  Show Profile  Reply with Quote
i somehow doubt ill ever play it... dont care too much for video games anymore, i only play when im bored as hell

--------------------------------------------------
nicknames - atr, art, atri, atar, atru, atari, Harkonnen (more to come as I recieve them)
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PisnNapalm
Moderator

1508 Posts

Posted - 01/16/2004 :  19:11:02  Show Profile  Visit PisnNapalm's Homepage  Reply with Quote
From what I've seen of the demo movies and screenshots....

1. It looks great graphically.
2. I dislike the "step back in time" to an earlier technology. Those huge jet packs on the backs of the armors, etc... Hell the one looked like a freaking toilet tank.
3. ragdoll physics... I dunno... It looked cheesy in the demo.
4. I don't know that it will be able to support the huge maps we've grown to love. I don't know if the Unreal engine will support it. I know the Q3 engine won't.
5. It's going to be a biatch to skin. This pisses me off most I think. There's a large skinning community that will be lost on this game.
6. I'm gonna wait until I have a playable demo before making a decision to buy it or not.

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Slayer_Allen
Incredibly Wordy Bastard

2081 Posts

Posted - 01/16/2004 :  19:41:21  Show Profile  Visit Slayer_Allen's Homepage  Reply with Quote
I am also disappointed at the loss of the shocklance.



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www.tribalevo.com
|E|-^Slayer-
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Gonff
Tribes Geek

226 Posts

Posted - 01/16/2004 :  21:06:16  Show Profile  Visit Gonff's Homepage  Reply with Quote
I'll hope with the coding too...Unreal coding is farily simple shouldn't be to hard to remake the energy Sniper and SL

------------------------
teh Groffens

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Slayer_Allen
Incredibly Wordy Bastard

2081 Posts

Posted - 01/16/2004 :  23:50:31  Show Profile  Visit Slayer_Allen's Homepage  Reply with Quote
Heh. You can just port T2 to the T:V graphics engine. It'll be a grand time.

I will buy the game, but I might become the new-age T1 vet. The guy who doesn't play T:V and just sits in the forums and bashes it instead, because they took out the sl.

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www.tribalevo.com
|E|-^Slayer-
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Him
Super Noobie! ;)

171 Posts

Posted - 01/17/2004 :  02:17:00  Show Profile  Send Him an AOL message  Reply with Quote
It's pretty. That is more than one can say about Tribes 2.

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BigPappa
Noobie! ;)

21 Posts

Posted - 01/17/2004 :  07:26:26  Show Profile  Visit BigPappa's Homepage  Reply with Quote
It seems like Thrax said the engine would suport large maps.

this engine is no longer the unreal engine, they have made some many changes to it to make feel like a tribes game should feel.

I got to play T:V when it was about 50% done, it felt great. The skiing, discing , jetting, the ragdoll is not even a factor, you die just respawn then you dont have to see it.

http://www.tribalwar.com
http://www.skinnersguild.com
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na85
Incredibly Wordy Bastard

1404 Posts

Posted - 01/17/2004 :  10:55:16  Show Profile  Visit na85's Homepage  Send na85 an ICQ Message  Reply with Quote
Relative to, say... Tal, how big would the maps in T:V be?

They call me Sodium
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BigPappa
Noobie! ;)

21 Posts

Posted - 01/17/2004 :  11:22:05  Show Profile  Visit BigPappa's Homepage  Reply with Quote
The maps that I played on where not even completed yet, but there was alot of room to make large maps before you got to the edge of the map.

I think most of the maps that will come with T:V will be small maps. It would be up to the community to make the maps that they want to make, I will try and find out some details.

http://www.tribalwar.com
http://www.skinnersguild.com
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Little Pike
Super Noobie! ;)

165 Posts

Posted - 01/17/2004 :  11:55:58  Show Profile  Visit Little Pike's Homepage  Reply with Quote
Big pappa... Do you know if there will be flying vehicles? I only see land vehicles... Thats cool that you got to play it =) Sounds cool.. I heard something about making mods easier to in Tribes 3? I would like to know whats happening with that too. Thats all. Thanks



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Slayer_Allen
Incredibly Wordy Bastard

2081 Posts

Posted - 01/17/2004 :  12:28:50  Show Profile  Visit Slayer_Allen's Homepage  Reply with Quote
I would assume it would be easier to mod only because there would already be a large base of people already familiar with the engine.

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www.tribalevo.com
|E|-^Slayer-
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Gonff
Tribes Geek

226 Posts

Posted - 01/17/2004 :  12:49:16  Show Profile  Visit Gonff's Homepage  Reply with Quote
quote:


this engine is no longer the unreal engine...




Not sure if you were pointing this at me BigPappa...but the coding base will still be the same as the Unreal games. If you want to get a jump start go get one of those games and practice coding...same goes for mapping. Coding for T:V will be slightly easier then the datablocks, ShapeBaseImages,Function, if and then staement and etc that make up T2 coding (I really hate C++, I always end up misplacing a ; or {...SYNTAX ERROR)

------------------------
teh Groffens



Edited by - Gonff on 01/17/2004 12:49:56
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Impact4ever
Wordy Bastard

664 Posts

Posted - 01/17/2004 :  13:14:59  Show Profile  Send Impact4ever a Yahoo! Message  Reply with Quote
Dude... I know what you mean!
But LP made a good point, where's the vehicles?I kinda hope they make a better tranport, or an extra land vehicle that holds heavies, something...




"Just because your a genius doesn't make you a smart guy"
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Scharfy
Wordy Bastard

671 Posts

Posted - 01/18/2004 :  07:31:04  Show Profile  Send Scharfy an AOL message  Reply with Quote
Please tell me repairing doesn't look as dumb as it does now. I don't see how a beam replaces parts...

Haha!!
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Slayer_Allen
Incredibly Wordy Bastard

2081 Posts

Posted - 01/18/2004 :  20:58:55  Show Profile  Visit Slayer_Allen's Homepage  Reply with Quote
It doesn't work anything like ti does now.

I already explained this too you Scharfy, geez.
Repair pack is constantly repairing you, the wearer. You can use a full bar of repair pack energy to "excrete" a bunch of flying "nanorgs" into the air, which repair everything withing a certain radius. You do not have to hang around, they will continue repairing everything in that area even after you leave.

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www.tribalevo.com
|E|-^Slayer-
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Master of world
Official Forum *****

26 Posts

Posted - 01/18/2004 :  21:35:55  Show Profile  Visit Master of world's Homepage  Send Master of world an AOL message  Reply with Quote
really eager to get my hands on Tribes3 but hopefully i get to see you guys around that would be funny if.....they added a land vechial for heavies or if they make a vecihal that i heave can drive

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Scharfy
Wordy Bastard

671 Posts

Posted - 01/18/2004 :  22:20:15  Show Profile  Send Scharfy an AOL message  Reply with Quote
Ummm. You never explained that to me. Find me the thread.

Haha!!
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Slayer_Allen
Incredibly Wordy Bastard

2081 Posts

Posted - 01/18/2004 :  23:31:49  Show Profile  Visit Slayer_Allen's Homepage  Reply with Quote
http://tgghaus.com/forums/topic.asp?whichpage=3&ARCHIVEVIEW=&TOPIC_ID=1185
quote:
Repair Pack
Passive - You are constantly regaining life, slowloy.
Active - At full energy, activate to have everything in a certain radius around you regain health. After you activate it, it releases a cloud of "nanorgs" to do the work, so you can leave , and things will continue to be repaired.


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www.tribalevo.com
|E|-^Slayer-
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